Socket cards

Two card slots, what each group does, and where it goes.

Socket card

Each piece of gear takes at most 2 socket cards, slot 1 and slot 2. The stats on a card are large, so the slot matters.

Sockets are opened with a hammer crafted at the farm. Card upgrades use Meteor Fragments from Galaxia.

Slot 1

Group Goes on Stat
Attack Weapon Physical or magic attack, as % or flat
Defense Coat, pants Physical or magic defense, as % or flat
Recovery Hat, shoulders, gloves, shoes HP/MP as % or flat, and regen rate
Status Anything except jewelry All, strength, intelligence, stamina, agility
Special Wings, belt, bracelet Critical, accuracy, dodge, absolute defense, attack speed
Skill Necklace, ring, earring Skills. Farmed in Galaxia. The blog suggests skipping these because they are slow

Example from the blog: a level 71–80 card, slot 1, on wings, bag, belt, bracelet, shield, greaves, or charm, giving 36% dodge and 16% accuracy.

Slot 2

Element cards, farmed in the Element Dungeon.

Element attack cards go only on weapons, gloves, and shoes. Resist cards do not go on weapons.

There are single elements Fire, Ice, Nature, and Dark. Dual elements are Fire-Ice or Nature-Dark. There are also four-element and five-element cards.